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Crack fallout tactics 1.27
Crack fallout tactics 1.27





this bonus is multiplicative, not additive. As with most perks that increase your chance to hit in V.A.T.S. With the Sniper perk, your chance to hit an opponent's head in V.A.T.S. Criticals to the eyes will cause enough extra damage over torso hits to still be worth the extra AP, and with ordinary levels of luck, aiming for the eyes will still yield the highest rate of criticals to begin with. To Sniper Characters who are used to hitting their opponents in the eyes, and thus already enjoyed a 60% critical chance for most of their hits, a further increase in the critical hit chance will not necessarily be game-changing. Deathclaws are a notable exception where neither knockouts nor instant death are among the possible outcomes.Įven with ordinary levels of Luck, this perk will dramatically increase the damage output of burst-firing and fast shot characters who previously only had a relatively small critical chance. If the Character also has the Better Criticals perk, armor penetration and knockdowns will be virtually certain, knockouts quite likely, and most creatures will have a 20% chance of being killed on the spot.

crack fallout tactics 1.27

Typically, this resolves to doing double or triple damage, a very high probability of bypassing the armor, and knocking down the opponent. Unaimed shots (or burst fire) will use the "torso" hit table (or "body" or "abdomen", depending on creature). If that roll fails, one may still score a critical hit according to the usual probabilities. With this perk, any successful hit in combat with a ranged weapon will be upgraded to a critical hit if you also make a Luck roll: essentially, the critical hit chance is Luck * 10%.

crack fallout tactics 1.27

You have mastered the firearm as a source of pain. 1 Fallout, Fallout 2 and Fallout Tactics.







Crack fallout tactics 1.27